#include <iostream>
#include "PowerStationBasic.h"

using namespace std;
PowerStationBasic::PowerStationBasic():AbstractEntity()
{}
PowerStationBasic::PowerStationBasic(string PoweStationName):AbstractEntity(PoweStationName)
{}
void PowerStationBasic::operator()(double currentTime ) const{
	cout <<"I am "<<this->GetName() <<" and current time (signal) is "<< currentTime << endl;
}


PowerStationBasic::~PowerStationBasic(void)
{
}
